Vampire bloodlines wesp unofficial patch
Fixed Givanni sound schemes and monitors in Skyeline and SM clinic. Delayed Mercurio cutscene to make player move where he can see it.
Improved weapons, timings, ocean and widescreen cut of Ming ending. Made crackhouse girl flee and hid two mirrored theatre door signs. Removed restored weapons from basic and restored all the stats too. Recompiled Kamikaze Zen map to fix vent without exit and lighting. Corrected bad elevator light at Red Dragon and Jezebel's door lock.
Fixed decapitation shot and restored basic drugbox value and rain. Unified keypad sounds and fixed wrong detection and sounds on Dane. Fixed museum door not being locked and some minor dialogue issues. Lowered Asylum music volume after loading and fixed minor map bugs. Added original Japanese and Russian words to translated subtitles. Fixed Empire mafia reaction and reduced pier artefacts and effects. Made manholes in Venture Tower cellar and Ocean House sewers close.
Fixed bad Kerri dialogue start and delayed Jeanette and Ming ones. Used autoexec. Enhanced some areaportals at Leopold Society and Giovanni Mansion. Recompiled Zhao's Warehouse to fix huge doors vanish at a distance. Fixed Nosferatu causing Masquerade violations exiting Luckee Star. Fixed some Ocean House rails, areaportals, shadows and a map hole. Made persuaded Chunk not attack and incapacitated drop gallery key.
Recompiled burning Mansion to fix exit room bugs, thanks Psycho-A. Removed basic maze note, plus emails and ignitions on Fu explosion. Disabled bad downtown hospital sounds and illogical debris vanish. Added infos about Auspex auras, Numina and more to the walkthrough. Removed other clans whispers in tutorial, warrens and Ocean House. Changed name of combination hunter shield Numina to "Faith Shield". Restored Sin Bin machine breaking and adjusted Giovanni door lock. Corrected netcafe sound schemes switch and fixed many streetlights.
Fixed SM schrecknet door lock and disabled a Venture Tower button. Improved Isaac and prince dialogue issues, thanks to FrederickVael.
Fixed Ming temple clipping columns and improved notes readability. Made tutorial popups center in widescreen as well, thanks Psycho-A. Corrected Milligan not leaving his apartment in case you were loud.
Removed Tourette gun from model and made her give it in basic too. Fixed many particle, material and subtitle errors, thanks Psycho-A. Corrected Johansen's Empire hotel name and weapons and keys sounds. Corrected pier streetlights on three maps and removed police tapes. Improved game mod loader to fix disappearing shadows, thanks Behar.
Corrected Malkavian ghouls sounds and restored basic wallet scale. Repaired Confession cross and restored dance spot, thanks Psycho-A. Fixed Plaquebearer quest bug and added all concept arts to Extras. Made abandoned warehouse bum leave later if you didn't talk to him. Removed character sheet music overlaying others, thanks Zer0morph. Fixed three mirrored keycard backsides and centered the area icons. Improved Grout's wife tube and electronic voices, thanks Psycho-A.
Made Empire hotel TV unreactive and prevented invincible Cathayan. Added museum light, Chinatown newsboxes and fixed minor map issues.
Fixed walk-through columns at Venture Tower and warrens reflection. Made Igor react to killed allies and heart monitor to dead victim. Stopped several dialogue NPCs staying tranced after being fed upon. Restored two cool unused lines for Knox and fixed Venus money bug. Improved wet reflections and other texture issues, thanks Psycho-A.
Improved Blender scripts and added sheet injector, thanks DDLullu. Fixed player in Carson cutscene and unlocked door, thanks Psycho-A. Fixed some dirt floating inside of holes and more minor map issues. Made only Chunk use the Gallery Noir entrance to hide during rain. Repaired popping Ocean House sounds and getting stuck with witness. Fixed Jack not replying due to Python vamputil. Fixed Skyeline elevator issue and VPK packing, thanks vladdmaster. Added updated fileutil.
Hid Ocean House and Grout's Mansion blocks and a downtown texture. Moved patch info to gameplay menu and fixed madness sounds effects. Removed Beckett warehouse stealth message and sleepers standing up. Fixed tutorial invisible-popups-teleporting and minor text issues. Repaired possible Ming after Hallowbrook bug and warrens doorblock. Corrected syntax errors using VTMBedit and fatguys not using claws. Fixed sewer sound transitions on SM, Hollywood and Chinatown hubs. Removed visible Pisha victim and improved scary Ocean House sounds.
Corrected tilted Hollywood streetlights and removed Asphole block. Made Steam default folder and added numbers to Empire hotel floors. Fixed map holes at Skyeline vent top and Leopold Society sea cave. Repaired Grout's candles and Heather's clothes, thanks vladdmaster.
Hid Blood Hunt flickering with dumpsters and removed sewer copcars. Added Nines' gesture and improved Wong Ho one, thanks vladdmaster. Restored Giovanni meeting guys and fixed Ocean House model details. Added modified trackerscheme into Extras to change Malkavian fonts. Fixed two inverted textures and renamed Sheriff's warform Behemoth. Restored three King's Way headrunner for Nosferatu and Malkavians.
Lowered McFly's float rate and fixed references to missing Heather. Added documents to Extras to reveal where restorations originated. Attached floor number to Empire Arms suite names in hotel computer. Fixed three wrong loop sounds and moved a Mandarin line elsewhere.
Corrected some bug fixes that were lost in 8. Restored blast door to Giovanni crypt and fixed tutorial door bug. Improved Nosferatu Nines intro and map details, thanks vladdmaster.
Corrected two bad Lotus Blossom icons and lowered Skyeline humming. Fixed two particles, a door and added loading tips texts to Extras. Restored three skyboxes to warehouse, Dane and Hallowbrook atrium. Corrected Grout's Mansion decals, tutorial bucket and tattoo boxes. Fixed croucher laughs and no floats for females bug, thanks to AJ.
Updated SweetFX to 1. Fixed pause messages in engine. Added widescreen resolution support to engine. Repaired many sound files with broken looping, thanks to Psycho-A. Improved installer by providing additional choices on installation. Corrected three interesting places with wrong bum animations in SM. Made King's Way door consistent and fixed a Society of Leopold lock. Restored Muddy fighting killer animation and so fixed the cutscene.
Fixed warehouse thug with long range eyesight and minor text issues. Restored sounds at Society of Leopold and made others more audible. Fixed SM and Hollywood hub club music and restored a Vesuvius sound. Added or removed doorknobs to make it obvious which doors are real. Restored unused floats of Larry and five civilians, cops and guards. Activated Asian vampire laptop screensaver and cover sound variable.
Fixed basic poster quest order and only Nosferatu getting CD email. Corrected several downtown NPCs stats and Beckett's cut lines again. Added netcafe entry update for Ash and fixed Venture Tower handles. Fixed final Masquerade violation crashes and five bad opening doors. Corrected console errors on game start and a museum guard AI place. Restored plaguebearer quest log, Regent line and Kerri waiting line.
Hid male Gangrel player model hole and rearranged UP Python scrips. Prevented zero Humanity in Johansen dialogue and delayed Nines line. Repaired bad Ocean House basement sprite and traffic lights on hubs. Locked morgue freezers, fixed text issues and improved level names. Improved observatory cutscene cameras and fixed high stats tutorial. Fixed killing downtown Ming and replaced boat-ending Asian vampire. Corrected tutorial issues and restored one sign, thanks vladdmaster. Made Beckett invincible at the pier and updated walkthrough issues.
Corrected XP and restored log for unravelling Knox and Bertram plan. Fixed Phil and Vandal dialogues and raised Well Educated penalties. Moved possible Gimble's door block and added missing tutorial sound. Fixed Romero moving strange if you block him and minor text issues. Improved tutorial popups and removed forced Andrei speech subtitles.
Prevented dead Tommy Flayton from writing review, thanks to Malkav. Returned Heather before talking to Prince but referred to new haven. Removed hatch reflection and updated and restored model sewer maps. Deleted computer restorations from basic and restored two passwords. Removed getting poster from VV in basic and fixed guard bodies bug. Fixed double business card, clinic guard, Damsel and Isaac problems. Repaired warrens and boiler pipes and reconciling sisters extra XP.
Fixed Humanity loss of Hollywood thugs and missing Heather options. Prevented ways to break hospital, Mandarin and Romero quest scripts. Fixed cabbie's seating for some maps and people not giving jewelry. Restored Johansen dialog Humanity changes and cut-off Beckett lines. Fixed Venture Tower cameras and restored one Asylum elevator sound. Added magazine quest state for killing Flynn and aborted getting it. Corrected Hallowbrook hotel door opening at and moved two spawners.
Removed bad sentence of Mercurio and one of Isaac's two "evening"s. Fixed Ocean House double ghost, elevator buttons and a missing moon. Corrected floating Mercurio and passive guard inside Venture Tower.
Added newspaper of stealth Glaze and changed Fu newspaper condition. Corrected King's Way details and a Hollywood Asian theater trigger. Improved TV and radio state consistencies in SM and downtown havens.
Decreased crossguy reaction and fixed bad doorknob at Fu Syndicate. Fixed Sabbat Obfuscator stats, warehouse inspection and Bertram bug. Disabled buggy spawner in warrens level and fixed Noir cop problem.
Ox's pipe and made all restored gestures be plus only. Hexedited floats in parking garage and downtown hub, thanks DDLullu. Fixed hacking Krimeputer and added missing particle impact effects. Returned warform hopping again and five intersting place animations.
Repaired bad clockhands in intro, bailbonds and observatory levels. Fixed sick bum respawning downtown and warehouse locked double door. Removed bugged plaguebearer sewers lock and Mandarin dialogue loop.
Corrected some new histories bugs and added handle to Venture Tower. Fixed an elevator icon at Venture Tower and corrected two map ones. Restored several dialogue gestures of Venus and a big line for Knox. Fixed a few gender related bad dialogue sound files, thanks to UDM.
Added fixed lockpick and physcannon item files to free view weapons. Restored Ocean House moon and fixed floating rails issues downtown. Improved cameras of Nines' intro, roof exit and epilogue cutscenes. Fixed claws usage in gallery, Hallowbrook hotel and Grout's Mansion. Corrected Yukie and Pisha dialogue issues and restored Nines' line. Restored Venture Tower bodies after Sabbat attack, thanks to Malkav.
Removed illogical first SM quest info and fixed minor text details. Fixed impossible warrens start location and teleporting at junkyard. Added cfg and scripts for modding, thanks to Dheu and EntenSchreck. Restored three more histories for each clan and minor level details. Removed most restored models, skins, icons and key binds from basic. Reduced slime particles at temple and hid observatory debug switch.
Corrected Ocean House quests not closing if you refused the gallery. Fixed minor map problems and many dialogue details, thanks to Fabio. Corrected Luckee Star hotel easter egg and Gimble intercom problem. Re-fixed hostess bug and added crosshair to free view melee weapons.
Fixed bugs with Ash and Chastity quests and with the medical guard. Restored eight sounds to Ocean House, two to SM and one to warrens. Closed museum and Hallowbrook map holes and changed the doors there. Fixed Tseng, guard, stripper, raver and more models, thanks MooCHa. Corrected Romero not mailing and Vandal not giving additional lines. Fixed chandelier and camera rod textures, also drinking glass clip. Removed newspaper from downtown in basic and fixed minor map issues.
Added Packfile Explorer 3. Fixed Hitman quest problem and restored lines of Lu Fang and Carson. Repaired dancer behaviour at Confession and added it for Glaze too. Restored Blood Hunt music, ballroom shaft of light and Sin Bin sign. Toned new music on the pier down and improved Obfuscate description. Added original particles to basic so it will revert them from plus. Re-fixed theatre camera bug and corrected several minor map issues.
Fixed schrecknet commands being available after hubs were activated. Added diagonal third person view camera commands to keydef options. Made it possible to continue E's quest after visiting Vandal often. Added bus stop and sewer map landmarks, also fixed lamp texture bug.
Repaired Victor loop and added glass breaking sounds to beachhouse. Corrected placing nonexistent theatre camera and minor text details. Fixed clinic guard not dropping key if killed by seductive feeding. Returned dialogue history definition and made camera keys definable. Made Isaac gift money on basic issue and reset endgame haven state. Modified installer so it can automatically run ResPatch at the end.
Updated Extras weapons to switch depending on view using plus stats. Fixed sliding chute down and elevator call issues in Venture Tower. Corrected wrong material settings of Pisha's hair, thanks to PsyCHo. Added Python 2. Changed installer so it will only update 1. Repaired spawning of Hallowbrook enemies and more minor map details.
Fixed lost Mercurio email and removed added Gargoyle XP from basic. Added dumpster downtown to cover map hole and made Phil stay longer. Corrected Imalia only giving one camera and the missing pier music. Added Malkavian whispers transcript to Extras, thanks to an unknown. Fixed Nosferatu and Malkavian detection script of King's Way level. Set cameras stack limit to five and fixed bad stack limit variables.
Moved unreachable NPCs at Hallowbrook hotel and fixed door opening. Fixed Regent's lip-sync, warehouse pallet and railing clipping bugs. Stopped VV sending emails if pissed and fixed some minor text bugs. Fixed wrong weapon stats shown using new client. Made Red Dragon hostess stay and repeat her elevator conversations.
Returned original poster order and clerk sexual bias to basic patch. Fixed claw brother being susceptible to one-hit-kill by Possession. Removed many notable restorations from basic patch to be plus only.
Corrected prostitutes privacy, Ash switch and Giovanni name issues. Fixed parking garage gang war problem and Ming as Nines size issue. Returned Larry's locations in basic patch and removed his email too. Corrected facing Ming Obfuscated and readded claws inventory infos. Fixed tutorial conditions for high stats and area discipline popups. Repaired asking Strauss about dealt-with-gargoyle and text details.
Removed body bag models from Dane and added one into Giovanni crypt. Restored Nines line, sister reconciliation and fixed Bertram issue.
Swapped Anarchs back in basic patch and fixed getting XPs at Zhao's. Tweaked Strength history to avoid making Bloodstar powerup useless. Fixed camera cycle and possible mute Chunk, thanks to burgermeister. Corrected conditions for mentioning Rossilini and other text issues.
Fixed problems on approaching Skelter and during the intro walkout. Fixed possible video courier retrigger bug and some dialogue issues. Prevented Heather's comeback when returning from lower Hallowbrook.
Added lights-through-walls fix to engine. Improved breaking museum windows and fixed more minor level errors. Removed new Mitnick quest and Chastity's sword from the basic patch. Fixed headrunner dropping through netcafe floor and a German popup. Locked gallery front after crime and restored lockpick to warehouse. Corrected wrong painting positions after slashing then re-entering. Fixed mirrored beer labels and minor dialogue problems of some NPCs.
Restored Therese and Jeanette reconciling and cash to Kamikaze Zen. Improved missing fists fix and made pool stripper appear later only. Made SM laptop stay in old haven in case of random Skyeline issues. Tweaked Cleopatra history to avoid making Obfuscate powerup useless. Removed Fae Charm from Tseng to avoid bug on getting it from Isaac. Fixed blood doll sound and line so it doesn't refer to women as men.
Made Fu Syndicate doors move slower and added a lantern to warrens. Disabled endless arrow spawning in the chests of first temple level. Restored about a hundred unused floats and removed bad ones of Kiki. Removed SM clinic combat zone and added netcafe combat zone switch. Fixed tutorial blood reset and improved Chunk Gallery Noir sequence. Opened beachhouse door on combat and moved blanket to Hannah's bed. Fixed Gary's photo sound, Ricky's glasses and improved emails order.
Removed Grout's trigger after use and Murietta's key if not needed. Swapped some pedestrians to reduce clones and added Yukie quest log. Displaced two buggy Luckee Star doors and made the sweeper stronger.
Corrected Lily cutscene and stalker hair models, thanks to DDLullu. Fixed female Tremere hair texture, thanks to the skin of p0rnstar Added emotions to Ming's temple lines and fixed Hallowbrook script.
Swapped Mitnick clone with player model and added temple door sound. Tried to fix zombies and stalkers occasionally using normal voices. Restored Barabus line and fixed minor dialogue issues of a few NPCs. Fixed Yukie stats at shop, Maria invitation and Venture Tower door. Fixed wrong Luckee Star keycard model and Chunk's sitting position. Added new warehouse quest log and animation to new DJ at Confession. Improved minor text issues of quest logs, tutorial popups and info.
Stopped Dane cop from looping and removed one unvoiced line of his. Forced dialogues of Hannah, video courier and Skelter at Last Round. Prevented random missing hands bug and restored unused Venus lines. Fixed refresh-rate problem in shaderapidx9.
Removed push blockade at Fu Syndicate and bad decals at the museum. Restored three paintings into Empire hotel and moved others around. Fixed static NPCs on downtown hub and restored some Society weapons. Restored report to SM clinic and newspaper pictures to Ocean House. Restored two context icons into Grout's room and sarcophagus crypt. Fixed Isaac reward in basic and restored context icon to eye quest.
Restored three infobar icons and three scenery models to King's Way. Corrected Ocean House steam cloud directions and minor map details. Prevented restored NPC conversations from triggering multiple times. Hid doors icons at Grout's Mansion and used phone prop to open one. Restored rain to beachhouse and removed it from Ocean House outside. Moved some new props and restored a few more to warrens and Asylum. Restored Fu Syndicate alarm switch sequence and three context icons.
Fixed Jack, Isaac and LaCroix dialogues and theatre web log update. Fixed intro paintings, added two more and swapped two with Skyeline.
Corrected look-through problems of male Tremere and Ventrue models. Removed poster quests from basic patch and added a log for Tourette.
Finally fixed Beckett's "wait" freeze bug, thanks to burgermeister. Corrected Heather changing clothes and added Gary to intro sequence. Added missing endgame quest logs and pause key option to keys menu. Restored four female and two male hand skins and Nosferatu eyeballs. Translated Japanese and Russian text, thanks to szhinji and Lenuska. Made Misti refill and fixed prophet and pinball dude not animating. Fixed fire not triggering at junkyard and basic poster quests mixup. Returned original flicker-less decals to Dane, netcafe and warrens.
Adjusted a too strong history and removed many possible text loops. Locked outer Tawni door and corrected bad Giovanni invitation names. Corrected clipping problems for Venture Tower lamp and cop glasses. Fixed frenzy for all clans and eye colours, thanks to Zer0Morph Prevented Heather from appearing in Hallowbrook if you ignored her. Restored dialogue tutorial popups and removed Ventrue's rat feeding.
Fixed Voerman emails not appearing and Copper suddenly having money. Restored Isaac's gift for the warrens in basic being Toreador only. Placed alternative Cal skin into diner and rookie cops on the Dane. Used new Ming skin in Empire hotel and hustler and girl in Asphole. Restored headless security corpse and severed head to warrens level. Placed two scrubs into Grout's Mansion and bartender in Last Round.
Added raver and female models into Glaze and missing VW bus to pier. Placed alternative Chang in temple and fixed Luckee Star fireplace. Used alternative stripper skins at Sin Bin, Vesuvius and Giovanni's. Restored over two hundred scenery props and over forty sign decals. Added breakable tomb stone, gas tank, board and phones to warehouse. Fixed and added breakable air compressor and board into Ash sewers. Restored unused shovelhead to Hallowbrook and alternate Tong model.
Raised health of Larry and re-fixed Copper leaving for the infusion. Fixed log bugs for Haxxor, Gargoyle, Pisha, Lily and pimpin quests. Made the bad luck talisman not sellable and corrected Knox's secret. Increased claws range and lowered Desert Eagle accuracy on running. Returned Protean warform hopping and basic stats but lost it's info. Improved netcafe and pawnshop trigger fixes and minor text details. Corrected replacing Lily giving no XP and fixed Lily on beach line. Repaired bad elevator button at Empire hotel and Dima not attacking.
Fixed Knox's and Johansen's secret issues and phone start in diner. Corrected Beckett's bonus dialogue once more and minor text details. All dialogue files checked for similar bugs, thanks to RobinHood Added two quest states regarding the Gargoyle, Isaac and the Regent.
Made talisman locker not disappear and fixed Nadia dialogue issues. Changed camera spot icons at Tawni's place and removed notice timer. Fixed endgame floating astrolite and near dead patient standing up. Fixed missing Dima and Russians issues and cop and Bruno subtitles. Improved Gargoyle logs and delayed phone dialogues to fit animation.
Fixed edicts errors generated by use of Auspex, thanks to SunBlade. Corrected Beckett's bonus dialogue and two wrong Ocean House sounds. And RES is fully supported, and some new expando icons are coming soon to fit with the theme. Overall, I tried to keep color consistency the same across most elements, but if you find something that isn't colored properly, comment and i'll try to fix it some things cannot be changed, unfortunately.
And the flairs are almost ready, and are coming soon! They should be here within the next few days probably the weekend. Also, any feedback or suggestions that you think would improve the design would be very appreciated! Firefox users: Some elements may be out of place due to Firefox's handling of negative margins and padding. This is an issue with Firefox itself, and not with the subreddit, so unfortunately, there is nothing I can do.
Also, I am currently in the process of turning this post into a lengthy guide, with tutorials and screenshots of various stuff as well as the links. P View Profile View Posts. Last edited by R. P ; 7 May, pm.
Originally posted by EEEKitties! Originally posted by DarkByke :. Last edited by EeeKitties ; 8 May, am. Another download link to the UP 9. Last edited by EeeKitties ; 8 May, pm. Per page: 15 30 Date Posted: 6 May, pm.
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